Introduction:-
Any piece of hardware that transmits data to a computer, enabling interaction and control, is referred to as an input device. An example of an input device is the Logitech trackball mouse in the image. The keyboard and mouse are the two basic input methods used by computers. However, a computer can also be fed data from other sources.
Keyboard:-
The most commonly used input device is a keyboard. The data is
entered by pressing the set of keys. All keys are labeled. A keyboard
with 101 keys is called a QWERTY keyboard.
The keyboard has alphabetic as well as numeric keys. Some special
keys are also available.
1.Numeric Keys: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
2.Alphabetic keys: a to z (lower case), A to Z (upper case)
3.Special Control keys: Ctrl, Shift, Alt
4.Special Symbol Keys: ; ,
" ? @ ~ ? :
5.Cursor Control Keys: ↑ → ← ↓
6.Function Keys: F1 F2 F3....F9.
7.Numeric Keyboard: It is on the right-hand side of the keyboard
and used for fast entry of numeric data.
Function of Keyboard:
1. Alphanumeric Keyboards are used in CAD. (Computer Aided
Drafting).
2. Keyboards are available with special features line screen coordinates entry, Menu selection or graphics functions, etc.
3. Special purpose keyboards are available having buttons, dials, and
switches. Dials are used to enter scalar values. Dials also enter real
numbers. Buttons and switches are used to enter predefined
function values.
Advantage:
1. Suitable for entering numeric data.
2. Function keys are a fast and effective method of using commands,
with fewer errors.
Disadvantage:
1.Keyboard is not suitable for graphics input.
Mouse:
A Mouse is a pointing device and used to
position the pointer on the screen. It is a small
palm size box. There are two or three
depression switches on the top. The movement
of the mouse along the x-axis helps in the
horizontal movement of the cursor and the
movement along the y-axis helps in the vertical
movement of the cursor on the screen. The
mouse cannot be used to enter text. Therefore,
they are used in conjunction with a keyboard.
Advantage:
1.Easy to use
2.Not very expensive
Light Pen:-
• Light Pen (similar to the pen) is a
pointing device which is used to select a
displayed menu item or draw pictures
on the monitor screen.
• It consists of a photocell and an optical
system placed in a small tube.
• When its tip is moved over the monitor
screen, and pen button is pressed, its
photocell sensing element detects the
screen location and sends the
corresponding signals to the CPU.
Uses:
1.Light Pens can be used as input coordinate
positions by providing necessary arrangements.
2.If background color or intensity, a light pen
can be used as a locator.
3.It is used as a standard pick device with many
graphics system.
4.It can be used as stroke input devices.
5.It can be used as valuators
Touch Panels:
• Touch Panels is a type of display screen that
has a touch-sensitive transparent panel covering the screen.
• A touch screen registers input when a finger or
other object comes in contact with the screen.
• When the wave signals are interrupted by some
contact with the screen, that located is recorded.
• Touch screens have long been used in military
applications.
Graphic Tablet:
• A graphics tablet or digitizing tablet,
graphics pad, drawing tablet is a
computer input device that allows one
to hand-draw images and graphics,
similar to the way one draws images
with a pencil and paper.
• A graphics tablet consists of a flat
surface upon which the user may
“draw” an image using an attached
stylus, a pen-like drawing apparatus.
The image generally does not
appear on
the tablet itself but, rather, is displayed
on the computer monitor.
Below is a list of professions and people who are
more likely to use a graphics tablet.
•Architects and Engineers
•Artists
•Cartoonist
•Fashion designers
•Graphic designers
•Illustrators
•Photographers
•Teachers
Joystick:
• A Joystick is also a pointing device which is
used to change cursor position on a monitor screen.
• Joystick is a stick having a spherical ball as
its both lower and upper ends as shown in
fig.
• The lower spherical ball moves in a socket.
• The joystick can be changed in all four
directions.
• The function of a joystick is similar to that
of the mouse.
• It is mainly used in Computer Aided
Designing (CAD) and playing computer
games.
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